


For my first professional job in the industry, I've had the privilege of utilizing my Level Design skills within the dynamic realm of Fortnite Creative. Powered by the versatile Unreal Engine for Fortnite, we created a fully-fledged experience that pushes the boundaries of player engagement and interactivity.
Unfortunately, all the projects I've been working on so far are under NDA and have not been released yet. I'll be able to add proper documentation once the experiences are released.



Vestige is a student-made game that won the first prize of the jury at College Lasalle Montreal. Made in four months by a small team of four graduates, Vestige is an action/platforming game that offers vast liberty of movement. The game turned out better than we thought, so we published it on Steam!
Want to try the game? Click here!



Body And Soul is a game made in 48h for the 2021 GMKTL Game Jam. Out of the 6000 games submitted, it got ranked 400, which makes it in the top 5%. The theme was "Chained Together". After some brainstorming, we wanted to make a puzzle platformer, where the core mechanic allows the player to leave the body as a spirit.
Want to try the game? Click here!
METROID PRIME FAN GAME



Metroid Prime is probably my all-time favorite game. Even by today's standards, Metroid Prime still looks and plays amazingly well. This is why I decided to re-create most of the core mechanics from this legendary game.


Flesh And Bones is a game made in less than 3 weeks for the first edition of LaSalle Game Jam. Since it was a team effort, good communication and precise workflow were required for this project to see the light of day.
Want to try the game? Click here!
DAWN OF SYMPHONY

Dawn of Symphony is a small VR game that allows you to get lost in another universe. Thanks to the spirit shards arranged on top of the altars, it is possible to make a symphony of sounds just like a 360 degrees sequencer.
SOUND AND MUSIC
I feel like my knowledge of sound and music theory always gave me an edge when it comes to video game development. If you're interested in listening to some of the tracks I made, feel free to click on one of these icons where my work can be found.




